
Books
Immersion, Narrative, and Gender Crisis in Survival Horror Video Games. London and New York: Routledge, 2021. ISBN: 9780367894115, 236 pages.
Articles and chapters
“From Male to Colonial Gaze: The Intersection of Patriarchy and Colonial Discourse in the Rebooted Tomb Raider Video Game Series.” Video Games and Spatiality in American Studies. ed. Dietmar Meinel. Boston and Berlin: De Gruyter, 2022. ISBN: 978-3-11-067510-8. (accepted for publication)
“Can Artificial Humans Go to Heaven? Transhumanist Salvation in Shelley’s Frankenstein and the Hitman Series.” Religious Narratives in Contemporary Culture: Between Cultural Memory and Transmediality. eds. Maria-Sabina Draga Alexandru, Dragoş Manea. Leiden and Boston: Brill, 2021.
Conference participation
Date | 19.09.2021 (online participation) |
Workshop | Video Games at the Intersection of Postcolonialism, Postcommunism, and Globalisation |
Organizer | “Colonial Discourse in Video Games” postdoctoral research project via the Center for American Studies, University of Bucharest |
Paper | Colonial Perpetuation in the Silent Hill Series |
Date | 01-05.09.2021 |
Summer school | Ecologies of Emancipation |
Organizer | Tranzit |
Paper | Video Games as Simulators of Cultural Identities: the Intersection of Race, Gender, and Class in the Context of the Climate Crisis |
Date | 03-05.06.2021 (online participation) |
Conference | The 22nd Annual International Conference of the English Department, University of Bucharest – “Re-Writing/Re-Imagining the Past |
Organizer | The English Department, University of Bucharest |
Paper | Gameplay and the Colonisation of the Past in Fatal Frame |
Date | 03-06.06.2021 (online participation) |
Conference | “The art itself is nature”: Shakespeare’s Nature, Art, Politics, ESRA Virtual Conference 2021 |
Organizer | European Shakespeare Research Association |
Paper | Survival Horror and Colonialism: the Role of Caliban in Silent Hill: Origins |